POV-Ray : Newsgroups : povray.binaries.animations : Re: Fluid-like simulation (MPEG1) : Re: Fluid-like simulation (MPEG1) Server Time
2 Nov 2024 15:24:03 EDT (-0400)
  Re: Fluid-like simulation (MPEG1)  
From: Dennis Milller
Date: 20 Nov 2001 20:23:02
Message: <3bfb01f6@news.povray.org>
Hi. I am very interested in your fluid simulations, though I would like to
try to use something similar in my own abstract animations. Can you tell me
a little more
about how you create and them and perhaps show me some code that I might try
to experiment with?
Thanks very much for your help. By the way, is that your real email, by
chance? My original email to you.bounced back
Best,
Dennis




news:3bf5514e@news.povray.org...
> This is the first time I post an animation here. I was amazed by some of
> your liquid animations and decided to try to make my own.
>
> First I tried to drop the "liquid" from above the surface, but I
encountered
> many problems, and decided to try first with the liquid already touching
the
> surface. Then I gave the particles an initial angular velocity, I think it
> looks better.
>
> I think it still needs more blobs...
>
> Any commentaries are appreciated.
>
> Fernando Gonzalez del Cueto.
> Mexico City.
>
> ps. The surface is sometimes known as the mexican hat function :)  f(x) =
> cos(x^2 + y^2)
>
>
>


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